11/26/2022 0 Comments All stars in forgotten fieldsFollowing the return of her divine status, the Sea continued to be turbulent and often stormy. She caused widespread storms and destruction across many of the Pirate Isles. You can help us by expanding it.ĭuring the Time of Troubles, the chaotic evil goddess of the ocean Umberlee spent much of her time occupying the Sea of Fallen Stars. Other written accounts note that during the time of its creation an avatar of the goddess Istishia was present. Few knew what this really signified, but the fact was Ao created a duplicate of the planet, Abeir, and sent the new world to another realm, with different stellar cartography. Sarrukh accounts dated around −31,000 DR mentioned a "changing of the stars" in relation to this event. In an event known as the Tearfall, the deity hurled an ice moon down to the surface of Abeir-Toril, which wiped out the batrachi and formed the sea. The true creation of the sea occurred ages ago, in the final years of the Days of Thunder, when the primordial Asgoroth the World Shaper, along with the first dragons, were released from their imprisonment by the creator race known as the batrachi. Other theories maintained the cataclysmic change of landscape was actually the eggs of the first dragons raining down onto Toril. Entire continents were lost in the ensuing earthquakes, fires, and windstorms and the four centrally located seas of Faerûn merged together, forming the "Sea of Fallen Stars". It said that the gods above sent a star crashing down to Abeir-Toril as a punishment for the arrogance of the titans. One tale, which explained how the sea earned its name, was detailed in the book History of the Last March of the Giants. Over the millennia, different creation myths regarding the sea spread across the Realms. For most areas, these boundaries were clear, but they became more ambiguous in Mulhorand, Thay, and Unther, owing to continual border disputes. Any attacks on shipping within a country's waters were considered to be acts of war. Areas of sea further than ten miles from the nearest land were considered neutral territory. There was a recognized territorial limit of ten miles (16.1 kilometers) offshore among all the nations on the Sea of Fallen Stars. Another dangerous creature that hid in the waters was a mottled sidi octopus, a fierce opponent larger than a greater raik in size. Their smaller kin, lesser raiks, were significantly less territorial and aggressive. Greater raiks were predatory and aggressive hook-jawed fish the size of an adolescent human. The Sea of Fallen Stars was flush with aquatic wildlife. With the exception of a notable violent excursion in 1369 DR, these races rarely interacted with the coastal land folk. The Inner Sea was home to many types of aquatic life, and including kingdoms of dragon turtles, aquatic elves, merfolk, and sahuagin. The sea was large enough to feel tidal effects. The sea floor was covered with hundreds of shipwrecks. 3.5 The Second Sundering and the Great Rain.From Cormyr's Imperial Navy and Sembia's 15,000 sailors and corsairs in the west, to the small but hardy fleet of dozen Impilturan warships in the east, and the militia-navy of Turmish in the south, the waters of the Inner Sea were well-traveled by ships that flew the flags of coastal nations in central Faerûn. The sea served as a crucial trade way for the powers of central and northern Faerûn and beyond. Its major areas included the Dragonmere, also known as the Lake of Dragons, in the west the Dragon and Easting Reaches in the north the Alamber Sea in the east and the Vilhon Reach in the south. The Sea of Fallen Stars, also known as the Inner Sea, was the largest inland body of water in Faerûn. Interior Faerûn, Toril Inhabitants of the Sea of Fallen Stars Locations in/on the Sea of Fallen Stars Organizations in/on the Sea of Fallen Stars Settlements in/on the Sea of Fallen Stars Events in/on the Sea of Fallen Stars Food and drink from the Sea of Fallen Stars Items from the Sea of Fallen Stars
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